#ifndef __SHAPES_BY_LEVEL_H__
#define __SHAPES_BY_LEVEL_H__

#include "Box2D/Box2D.h"
#include "Constants/PhysicsConstants.h"
#include <vector>
#include "cocos2d.h"

class ShapesByLevel
{
	public:
		//Functions
		void buildShapes();
		vector<b2Vec2> iterateVector();
		vector<int> iterateIntVector();

		//Variables
		vector<vector<b2Vec2> > shapes;
		
	private:
};

#endif  // __SHAPES_BY_LEVEL_H__
